Not sure how I missed this particular quiz, but here’s my results. Big surprise, huh?

  You scored as Method Actor, You think that gaming is a form of creative expression. You may view rules as, at best, a necessary evil, preferring sessions where the dice never come out of the bag. You enjoy situations that test or deepen your character’s personality traits.

Method Actor

 
100%

Storyteller

 
100%

Butt-Kicker

 
67%

Tactician

 
58%

Specialist

 
50%

Power Gamer

 
17%

Casual Gamer

 
8%

Law’s Game Style
created with QuizFarm.com

http://aetherexcursions.com/2007/06/27/

Long time, no post

Well, I had posted stuff and then LJ ate it. Must be that darn goat! Anyhow, here’s the description S gave me of my character in our next game, using d20 Modern, Imperial Age Faeries and IA Magick.

Emerson

 
Somewhere along the way, due to your pale skin and paler hair no doubt, you got the nickname “Swedish Jack” but in reality you only know one name to be your own, and even that one you are not sure about. Somewhere in your admittedly hazy memory you know someone called you “Emerson” so you have taken that name as your own. 
You are tall, well over six feet and often deliberately slouch to hide your height, and remarkably skinny with hands and feet that seem too big for your body, like a puppy who has not grown into them yet. Your clothes, almost all stolen or charity, do not fit well, not even that bowler hat you always wear. As awkward as that would seem to be you are nevertheless possessed of your own sort of grace and charm. So much so, in fact, that you have a remarkable way with people and those too long and too skinny fingers come in useful around carelessly minded pockets and unwatched locks. Not that you would steal, at least not often and almost never from the same person.
In your mid-teens, you have lived on the streets of London for as long as you can remember, but often you seem to have trouble keeping your distant memories strait so that is not saying much. You have been in gangs before, you know, and various homes for orphans, but have never stuck at anything long. 
That is, before you met Maggie.
Something about Maggie makes you want to take care of her, to protect her. Like she is a long lost sister or something. Sometimes you jokingly call her ‘princess’ and make up stories about her mysterious mother. You may tease her a bit, but you never let her out of your sight for long. The thought of her being hurt is infuriating. The thought of being separated from her for long is maddening.
So you do the best you can with what you have. A quick wit and nimble hands, and a good healthy dose of uncanny luck, have all served you well thus far. You make deals and do favors for people all over town, you listen and you learn, you make it your business to know what is what and who is who, and when you need to you it in for a place to stay, food to eat, or protection. You do your best to avoid violence, but are not afraid to scrap if you have to keep you or Maggie safe. 
Right now you are living in a small room in a building that was partially destroyed in a fire. Rather than tearing it down other buildings just got built around it, many using what was left of the structure for support. It is not a nice part of town, but in that little squat you and your friend are relatively safe. During the day you go out to scrape up some money and food and other items you want as you can. She tells fortunes on street corners and in alleyways while you keep a watch and round up customers, and occasionally deal with those who want a bit more than what is being offered. You grab an apple or a loaf of bread when you can and she buys a little cheese or sausage with what she earns, and you live one day to the next.

And this is MODERATE air quality??

Wow, got outside this morning and wondered if our neighborhood was on fire. The air is hazy and smells strongly of wood smoke. We need rain so badly. The sun hanging over Lakeshore Drive on the way in was an small orange ball, looking like it didn’t have the strength to break through the fog.

In other news, T went to work for the full day on Monday. He even walked to Subway for lunch! He said it felt so much better than it did before the surgery. Yesterday, though, he only worked half a day. I think he overdid it a bit. Fortunately he’s sensible enough to come home when he feels bad.

Gram is doing well with her rehab. Mom has secured a larger apartment for her (larger than the studio-sized one we had initially chosen), and we’re hoping she likes it. I talked to her briefly on Sunday on the phone and she sounded pretty good. She has trouble talking on Mom’s cell phone, though.

I’ve been working on the redesign for the Samford home page. The test designs are at www.samford.edu/~test/. I’m not really happy with the direction it’s going, but we’ll see what I come up with today.

My bridge adventure between Shattered Gates of Slaughtergarde and Expedition to the Demonweb Pits is going well. I could have killed J’s character–a twilight guardian rolled a crit, but I rescinded it. Yikes. She didn’t have sufficient armor, was still going with her 6th level stuff. She will definitely remedy that  next time we play, on Saturday.

Parenthetical note: The problem with being here before 7 am is that the air hasn’t cut on yet. Ick.

OH–my new word for the week is “lolcats.” T read an article in Slate (!) on the subject. Now we have a name for those oh-so-funny photos of cats with l33t-like captions. My favorites are still those at the PVP site, but www.lolcats2.com is funny too.

Steampunk goodness

This site, Gizmodo, has some very cool examples of steampunk constructions. And this site shows How to Draw Steampunk Machines.

Today in my mind I’m formulating a gnome bard character, using a lot of the feats and an alternate class feature from Complete Mage. If/when I actually stat him/her out, I’ll post it here.

But I need to be spending time on the upcoming campaign that bridges The Shattered Gates of Slaughtergarde and Expedition to the Demonweb Pits. I have enough to keep them active for a little bit, but need to get further ahead.

Back at work

Finally I’m back at work. Things seem to be settling down (I say hesitantly). Gram has finally moved into a nursing facility for her rehabilitation and is doing well so far. T goes back to work Wednesday, we hope.

In other news, the adventurers have successfully completed The Shattered Gates of Slaughtergarde! They are now at 8th level, which is higher than we’ve gone in a game I’ve run. J took a prestige class, another first.